Wednesday, 11 December 2013

Unit 30: Task 2 P2

Task 2: P2

The graphical images that will be saved on the Kingswood Website, used on school vehicles and put in brochures will be either a vector graphic or a bitmap graphic. There is a difference between these two graphics. Vector graphics, unlike bitmap graphics are not made up of small blocks of pixels. Instead they made of paths which contain points and curves. This allows the images to be enlarged without a loss of quality. Therefore they are very useful for the creation of logos etc. Common types of vector graphics include Adobe Illustrator, Macromedia Freehand, and EPS files.

Bitmap graphics are made up of dots/pixel squares. These individual coloured squares make up the image that you see on the screen. Therefore if you try to enlarge or zoom in on the image it becomes pixelated and blurred. Common bitmap file types include BMP (the raw bitmap format), JPEG, GIF, PICT, PCX, and TIFF. Therefore for logos the better choice would be to use vector graphics.

For the brochure, either vector of bitmap graphics could be used. The images used will only be of a small scale, so therefore it will not be enlarged and will not become pixelated. To create the brochure you could use publisher with the edited images from software such as Photoshop. On some of the pages, larger images may be required. This would mean that vector graphics would best option, as it means quality will not be lost when the image is enlarged.

For the school website, bitmap graphics would be useful for the smaller images as they are easy files to use e.g. JPEGs. However on some of the web pages, larger images may be wanted so vector graphics would be needed. This is because the bitmap graphics would become pixelated when enlarged which would reduce the quality of the overall website. The vector graphics instead guarantee that the image quality will be good.


The logo on the side of the school vehicle will need to be made up of vector graphics. This is because the logo will be of a big scale, so therefore the file type must stay clear and not become blurry. If bitmap graphics were used, the logo would be very pixelated which looks like a poor quality. This is because the graphics are made up of the individual blocks of colour, and when these are enlarged the blocks become blurry. Therefore vector graphics would be the better choice for the logo on the side of the vehicle. 

Wednesday, 27 November 2013

Unit 1: Task 3 D2 How to create a formula



I did this on Thursday the 17th October at 3:30pm. I used the website http://office.microsoft.com/en-gb/excel-help/create-a-formula-HP010081867.aspx to help me. After practicing how to create formula on excel I now feel comfortable using this skill. 

Unit 1: Task 3 D2 how to use goal seek




On Thursday 17th October I learnt how to use Goal Seek at 4:00pm. I did this with the help of http://www.homeandlearn.co.uk/excel2007/excel2007s7p4.html. I have practiced using Goal seek on excel and now feel able to use it in the future. 

Unit 1: Task 3 D2 how to paginate a document





On Wednesday the 16th October at 11:30am I learnt how to paginate a document on word. I used the website http://www.ehow.com/how_5984810_do-paginate-word-document_.html.
I have now practiced using this skill and now feel fully able to use it in the future. 

Unit 30: Task 1 M1


Task 1: M1
Computer:










A computer is needed in order to create graphic imagery; however there is one problem with it. Computers can be quite expensive, especially for good, high quality ones. This will sometimes put people off from buying one.
Monitor:

A monitor is another necessity; however there is again the issue of cost. Also for graphic design a monitor with high quality graphics is needed to do the work on. These will be at the higher end of the price spectrum.
Keyboard and Mouse:
A keyboard and mouse are very important for controlling the computer. However they can be quite useless when it comes to graphic design. This is because it is very hard to draw with a mouse on a computer so they are a hindrance when it comes to graphic design.
Digital Camera:
A digital camera is useful in graphic design as it allows you to capture images to edit on the computer. A problem with this is price and also quality. To get a high quality camera, it will be more expensive; however it is needed in order to do graphic design. A graphic limitation is that the resolution/ megapixels are not good enough for large format printing.
 
Scanner:
A scanner is useful for graphic design, although not an absolute necessity. It does however have some issues, for example some scanners can be time consuming and take a while to scan the picture. Some also do this in not a great quality. Another graphic limitation is that scanners are only A4.
Graphics Tablet:
Graphic tablets are very important in graphic design. They allow a designer to draw on the computer with ease, unlike with a mouse. The only issue is again price as they can be quite expensive.
Printer:

Printers are useful in graphic design as the allow you to print the images that have been designed and edited. The only problem is the maintenance of the printer. They regularly need new ink cartridges which can be expensive as well and paper to print onto. A graphic limitation is that you can only print onto paper and cannot print to the edge of the page
Projector:
A projector can be used in graphic design, but it is not always required. It can be used to show the designed images to others in presentations etc. However to have a projector there must be a screen to project on. The whole package can be costly for something which may not be used regularly.
Vinyl Cutter:
Vinyl cutters are useful as it allows the designer to print their designs/logos onto a piece of plastic so they have a solid copy of their work. They are however, quite expensive to maintain. As you need to buy not only the cutter, but also the sheets of plastic.
File storage devices:
File storage devices are very useful as they allow you to back up and store any work that you have. You can also transfer them device to device easily. The problem with these are that sometimes they may corrupt and lose any stored data.
Photo Manipulation:
Photo manipulation is useful as it allows graphic designers to change the image to look how they want it to. The problem is that to make it look a high quality and realistic, you have to be relatively skilled in using the programme. Another limitation would be that you have to learn how to use the software, you would not be able to use the software with ease without doing this.
Drawing packages for logos:
These are very useful as they allow graphic designers to design and create logos easily. Again you have to have skills in order to be able to use the programme correctly. Also it the data on the programme is lost, it can be very hard to recover. Another limitation would be that you have to learn how to use the software, you would not be able to use the software with ease without doing this.
Desk top publishing:
Desktop publishing allows people to produce high quality work at a low cost. The disadvantages of the program are that in order to work it properly you will need to have some knowledge and skills of the programme. Another limitation would be that you have to learn how to use the software, you would not be able to use the software with ease without doing this.

Wednesday, 20 November 2013

Unit 30: Task 1 P1

Task 1: P1

In order to create the graphic images required different hardware and software are required to create the imagery digitally. There are four different aspects to consider and these are hardware basics, hardware input, hardware output and software.

Hardware basics are a necessity for making the required graphic images. So for example a computer is required in order to create the images. A monitor is needed in order to be able to see what the images look like. A keyboard and mouse are the other two obvious hardware basics which are needed as these are the main way we can create the images.

There are also several hardware inputs that may need to be used in order to create the imagery digitally. A digital camera could be used in order to upload the images onto the computer before they are edited. A scanner will be required in order to get some images onto the computer to edit. It is an easy way to transfer images on paper onto the computer. A graphics tablet would be a very useful device for a graphics designer as it allows them to draw without using a mouse. This makes it a lot easier to draw on the computer.

Hardware output is also very useful and important when designing graphic images. For example printers are very important as they allow us to have a paper copy of the images that have been designed. A projector is also useful as it allows the graphic image to be shown on screens, so for example it can be shown in a presentation. Vinyl cutters are useful as they cut out shapes on plastic and cardboard. So if a logo was designed, a vinyl cutter could cut it out onto plastic so it can be used. It provides a way to turn the image designed on the computer to be made into a useful object. File storage devices are also useful because they provide ways to save the images onto things such as floppy disks and memory sticks. It then means that the graphic images can be transferred from different devices.


Software is required in order to do graphic design. Photo manipulation is where the designer can manipulate and change the original image to change the appearance. An example of a piece of software that would do this would be Photoshop. Drawing packages for logos are also useful as they are very helpful when it comes to logo design.  It makes it easier to design the images on the computer. Desk top publishing also allows a large amount of documents to be printed cheaply, so for graphic designers images can be printed many times. An example of a piece of software for desktop publishing would be Microsoft Office.  

Friday, 15 November 2013

Unit 1: Task 6 M3

Task 6: M3

Different learning styles can aid personal development. There are three main learning styles and these are visual, auditory and Kinaesthetic. Visual learning is where someone learns through what they see e.g. pictures and posters. Auditory learning is where someone learns through what they hear. And kinaesthetic learning is where someone learns through physical activity and movement.

Visual learning can help aid personal development because it provides a way for people who have this learning style to adapt new techniques etc. Visual learning can be through pictures and colours. It provides a way for people to link information to a memorable colour so they are able to learn new things such as skills.
Auditory learning is another way to help aid personal development. It helps just like visual learning does but through different techniques. So through sounds and music information can be linked to certain sounds. This is a way for people to learn new skills and go through personal development.

Kinaesthetic learning does the same as visual and auditory learning. Through movement and physical activity people are able to learn better than they would in a lesson or from writing. By physically learning to do something instead of listening or seeing what needs to be learned is very effective for some people.

Throughout my project I have used visual and auditory learning. I have had to do a lot of research in order to complete many of the set tasks. I have used diagrams to help me with my learning so have learnt visually. I have also watched video tutorials to help me with some of the tasks set. This was my auditory learning as I learnt through what I had heard. I have so far not used kinaesthetic learning throughout my projects, however I find that in most cases this style of learning is of no help to me.